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AI Insights · Timothy · October 2021

Top Down Games on Android in El Salvador: Q3 2021 Performance

In Q3 2021, Clash Royale, Brawl Stars, Mobile Legends: Bang Bang, Guardians of Cloudia, and League of Legends: Wild Rift showcased varied performance trends in El Salvador, with notable shifts in revenue, downloads, and active users.

Top Down Games on Android in El Salvador: Q3 2021 Performance

During the third quarter of 2021, the top five top-down games on the Android platform in El Salvador experienced significant changes in their performance metrics. This data, sourced from Sensor Tower, provides insights into weekly revenue, downloads, and active user trends for these popular games.

Clash Royale from Supercell saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $3.6K in mid-September. The game's weekly downloads ranged between 6K and 9.5K, with a notable high of 9.2K during the week of September 13. Weekly active users remained relatively stable, starting at 222K in late June and ending at 238K by the end of September.

Brawl Stars, also from Supercell, experienced a gradual decline in weekly revenue, starting at $2.5K in late June and dropping to around $1.7K by the end of September. Downloads for the game varied, peaking at 3.3K in late August. Weekly active users showed some fluctuations, beginning at 88.9K and reaching 92.1K by the end of the quarter.

Mobile Legends: Bang Bang by Moonton demonstrated consistent revenue trends, with weekly figures hovering around $1K, peaking at $1.4K at the end of September. Downloads for the game were relatively stable, ranging between 3.8K and 5.8K. The number of active users showed a steady increase, starting at 21.4K and climbing to 23.1K by the end of the quarter.

Guardians of Cloudia from NEOCRAFT LIMITED had a varied revenue trend, reaching a high of $1.6K in early August before declining to around $600 by the end of September. The game's downloads spiked to 294 in late August but generally remained low. Active users peaked at 259 in late August and decreased to 60 by the end of September.

League of Legends: Wild Rift by Riot Games, Inc experienced modest revenue figures, with weekly earnings averaging around $500. Downloads for the game were quite low, peaking at 271 in early July. The number of active users showed a decline from 8.7K in late June to 7K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021